Museums
Atari
Capcom
Data East
Exidy
Irem
Konami
Midway
Namco
Sega
SNK
Taito
Other
Sega Lists
Alphabetical Chronology
Sega Info
Sega History
Developers
Databases
Game Cheats
Sega Midi's
Sega Emulators
Contact
Email Me!
Hosted Sites
System 16 Emu
Romident
Other Stuff
Monster list
Chronology
Base hardwares
Appendix
Pinouts
Links
Thanks
![System 16 - Sega R360 Hardware (Sega) (2) System 16 - Sega R360 Hardware (Sega) (2)](https://i0.wp.com/www.system16.com/images/join_v.gif)
![System 16 - Sega R360 Hardware (Sega) (3) System 16 - Sega R360 Hardware (Sega) (3)](https://i0.wp.com/www.system16.com/others/r360.gif)
SEGA R360 HARDWARE
[ BACK TO MAIN PAGE ] - [ SEGA HARDWARE PAGE ]
HARDWARE DESCRIPTION | |
Hardware : Either Y Board, System 32 or Model 1 |
KNOWN SEGA R360 GAME LIST | |
R360 |
R360 1992 | |||||
![]() | |||||
![]() | |||||
![]() | ![]() | ||||
![]() | ![]() | ||||
![]() | ![]() | ||||
Overview | |||||
Gyroscopic full motion cabinet which rotates fully through 360 degrees in every direction. Spherical main unit mounted inside giro on 2 axis, which was in turn mounted on fully rotating outside circumference. This is the only machine I have ever seen where people are actually afraid to go on it. It makes some people feel sick just looking at it, which is understandable!. The R360 is the ultimate arcade cabinet (especially for the time is was produced) and it is still yet to be beaten. | |||||
Software | |||||
Y Board Hardware The original game software was a modified version of G-Loc Air Battle with 2 modes, either "Experience or Game". Model 1 Hardware X Board Hardware | |||||
Comments | |||||
The cabinet didn't actually respond that well to the controls, it was slow to react, and the direction the cabinet moved you in didn't necessarily have any relation to what was going on in front of you on the screen. This was due to its weight of the gyroscope and the way the whole machine worked. If the cabinet was designed to be able to suddenly change directions like your plane, it would have meant stopping the unit dead and then instantly changing direction to another, and the inertia and gforce would more than likely kill you or at best make you incredibly ill. So, well, I think we'll forgive them for that ;). Sometimes you would be flying the right way up on the screen but the cabinet would be totally upside down, it confused you, made you laugh, made you feel dizzy and made you fall over sometimes when you got off of it, but it didn't really matter, as above and beyond anything else this was a ride, not a game...top stuff. | |||||
Safety Features | |||||
Main safety feature is that this was a attended ride, as in that there had to be an attendant present for you to play the game. The attendant monitored the machine and the game from a control tower next to the unit, which had an emergency stop button on it. Also, if the player hits the big red stop button inside the co*ckpit all motion stops, however, the co*ckpit does'nt immediately bring itself to the upright position. It just stops right where it is (so the player could be left hanging upside down if that's when the button was pressed). When the co*ckpit stops, a loud buzzer inside the attendant's tower sounds and an error message flashes on the attendant's tower monitor that says the Emergency Stop Button was pressed. The attendant needs to check that all is safe, and then press the Enter button on the attendant's control panel. This will cause the co*ckpit to move to the upright position and go to game over. It has a full rollercoaster type harness, pulls over shoulders and clips in place with a seatbelt between your legs. It had a fence 1 meter away all around it and sensor grid on the main platform that stops all movement if anyone approached the machine while moving, as it would be incredibly dangerous to anyone who got near it and could easily kill someone or decapitate them. Is also has a sensor on the main entrance to the ride so that if your arm or leg went outside of the co*ckpit it would stop. | |||||
Media : Quicktime movie of cabinet in motion | |||||
Links : Kevin's R360 Site |
All content is © 1999-2014 Toby Broyad, all rights reserved.
All names and images used are trademarked by their respective trademark holders.
System16 takes no responsibility for the content of any linked websites.